So this is the plan for my portfolio, and teh reasoning behind the change in focus.
I’ve started working on my first mod for “the Elder Scrolls V: Skyrim”. I’ve posted a few things about what I’ve finished thus far, but there will be more. The sword that I’ve been showing will be part of a larger mod for “Skyrim”. This mod will be using custom weapns, armour, characters and environments (that are mostly lore friendly).
Thus far in my portfolio, I have been working on high-poly cinematic models for animation. However, do to technical limitations, that wasn’t really a feasible idea. Not only that, but doing builds that are high-poly count doesn’t lend itself to video game developement (which is the field I want to get into).
I will be posting alot more updates for this project.
Thank you to my followers for your interest and support, and I would like your help with this project as well. From time to time I will make a post asking you guys for suggestion or opinions on a part of the project.